Saturday, 7 November 2026

DLSS-5 on AMD GPUs adds Nvidia-like AI upscaling, with caveats

A free fan project now runs Nvidia's upscaling, frame generation, Ray Reconstruction and DLSS 5 Neural Rendering on Radeon cards, but speed and safety come with real caveats.

Gamer setup with a PC, dim room, hand on keyboard, subtle in-game UI

The short version

  • Developer Daniel Blanco's DLSS-NR on AMD mod first appeared on September 3, 2026, with only DLSS 5 Neural Rendering.
  • Its version 0.8 update adds Super Resolution, Frame Generation and Ray Reconstruction for Radeon RX 6000, 7000 and 9000 cards.
  • The developer reports 90 to 100 FPS at 1080p on an RX 9070 XT, but some players lose up to 25% of their frame rate.
  • Anti-cheat games block it, Windows Defender has flagged the installer, and neither AMD nor Nvidia supports it.
Quick read · 1 min

A free fan mod called DLSS-NR on AMD now runs all of Nvidia's main DLSS features on Radeon graphics cards. It started on September 3, 2026, with only DLSS 5 Neural Rendering, and its version 0.8 update added Super Resolution, Frame Generation and Ray Reconstruction.

It works on Radeon RX 6000, 7000 and 9000 cards in DirectX 12 games that already offer FSR, DLSS or XeSS. You install it through a loader called NeuralHub and then turn on the game's upscaler.

  • The developer reports 90 to 100 FPS at 1080p on an RX 9070 XT.
  • Some players see no loss versus FSR; others lose up to 25%.
  • Anti-cheat games block it, and Windows Defender has flagged it.

Neither AMD nor Nvidia supports the mod, so treat it as a single-player experiment and install it at your own risk.

Nvidia built DLSS 5 to sell RTX graphics cards, yet a single hobbyist has it running on AMD Radeon hardware. The latest version of a fan project called DLSS-NR on AMD now unlocks every main DLSS feature on three generations of Radeon cards, from upscaling to Nvidia’s new Neural Rendering.

If you own a Radeon card, this matters because some games support DLSS far better than AMD’s own FSR, and Neural Rendering has no AMD equivalent at all. The mod costs nothing. The catch is that it is unofficial, it does not work in games with anti-cheat, and the speed you get depends heavily on your game and your card.

01

What DLSS-5 on AMD GPUs actually gives you

The mod brings four Nvidia features to Radeon cards. Developer Daniel Blanco first released it on September 3, 2026, and back then it did just one thing: run DLSS 5 Neural Rendering. His version 0.8 update in mid-October added the rest of the set.

  • Super Resolution: Nvidia’s upscaler, which renders a game at a lower resolution and rebuilds a sharper image, in its 4.5 version.
  • Frame Generation: AI-made frames slotted between real ones to make motion look smoother.
  • Ray Reconstruction: a denoiser that cleans up grainy ray-traced lighting and reflections.
  • Neural Rendering: the headline DLSS 5 feature, where a generative AI model reworks each finished frame to improve lighting, fabric and faces.

The update also bundles its own copy of AMD’s FSR 4.1. Radeon cards already have FSR, but shipping one fixed version means the mod doesn’t have to cope with every game’s slightly different FSR setup.

AMD has its own answers for most of these tools, including FSR upscaling, frame generation and ray regeneration. The problem is that fewer games support them than support DLSS, and there is still nothing from AMD that matches Neural Rendering. That gap is exactly what Blanco set out to fill.

Close view of GPU area and loader device in a PC build
02

Which Radeon cards and games are supported

The mod works on Radeon RX 9000, RX 7000 and RX 6000 series cards, which use AMD’s RDNA 4, RDNA 3 and RDNA 2 designs. The first release only covered the two newest families; RX 6000 support came later.

On the game side, it needs a DirectX 12 title that already offers an upscaler, whether that is FSR, DLSS or Intel’s XeSS. Setup goes like this:

  1. Download and run the NeuralHub mod loader, which scans your PC for compatible games.
  2. Install the mod into the games it finds from the NeuralHub window.
  3. Pick your DLSS settings for that game in NeuralHub.
  4. Launch the game and switch on FSR, DLSS or XeSS in its graphics menu. The mod slips into that upscaler path and applies your choices.

An in-game overlay lets you change the DLSS settings without quitting to the desktop. Early versions also needed Windows 11, a recent Adrenalin graphics driver and a copy of Nvidia’s own Neural Rendering library file, so check the project page for the current list before you start.

03

How fast is it really on a Radeon card?

It depends on who you ask. Blanco says the picture now looks very close to DLSS on an Nvidia card, apart from some effects that are not fully working yet. In his own tests, an RX 9070 XT ran at 90 to 100 FPS at 1080p.

That’s a big jump from the first release. Early on, the same card managed only around 33 FPS at 1080p with Neural Rendering on, which made the mod more of a curiosity than a way to play.

Players report mixed results with the newer build. Some say they lose no performance compared with plain FSR. Others report drops from a few frames per second up to 25% lower frame rates, depending on the game. With so many different PC setups out there, that spread isn’t surprising.

There’s a hardware reason, too. Nvidia cards have Tensor Cores, dedicated chips for the math AI models run on. RDNA 4 has no such units, so the work is borrowed from the card’s normal compute cores. Even on Nvidia’s own hardware, DLSS 5 is heavy: Nvidia puts its cost at 8 milliseconds per frame at 4K on an RTX 5090, and slower cards take longer. Blanco’s stated goal is to get an RX 9070 XT to perform like an RTX 5070 Ti.

Casual scene of a person considering AI upscaling at home
04

What this means for everyday Radeon owners

For most people, this is a free experiment rather than a reason to change how they play. If you have a recent Radeon card and enjoy single-player games, it is a cheap way to see what Nvidia’s AI image tricks look like without buying a new GPU.

There are real risks to weigh first:

  • Anti-cheat: the mod works by injecting a DLL, a small code library, into the game. Anti-cheat systems block that, and in online games such tampering can look like cheating, so keep it to single-player titles.
  • Security warnings: at launch the source code wasn’t public and only a ready-made program was shared, which Windows Defender flagged. Install it at your own risk.
  • Stability: crashes, visual glitches and slower performance are all possible, and swapping game files can make updates and support harder.
  • No support: neither AMD nor Nvidia backs the project, so if something breaks, you’re on your own.

Blanco describes his work as a full rebuild of the neural network runtime for AMD chips, with no Nvidia code included. You still have to supply Nvidia’s own model file yourself, which is why the setup steps ask for it.

05

Where DLSS 5 goes from here

DLSS 5 arrived with NBA 2K27, initially only on GeForce RTX 50 cards. Modders quickly pulled the library out of that game’s early access version and added it to many others, and Nvidia has promised official RTX 40 support without giving a date.

Blanco says he is improving the AMD version daily. If you try it, start with one single-player game, compare the image and frame rate against plain FSR, and remove it if your game becomes unstable.

06

Quick answers

Can AMD GPUs run DLSS 5?

Not officially, but the free DLSS-NR on AMD mod runs DLSS 5 Neural Rendering and the other main DLSS features on Radeon RX 6000, 7000 and 9000 cards in many DirectX 12 games.

Does the DLSS mod work in online games?

Usually not. Games with anti-cheat block it, and injecting code into an online game can put your account at risk.

Is DLSS on AMD faster than FSR?

Not always. Some players see no loss compared with native FSR, while others lose up to a quarter of their frame rate, depending on the game and card.

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