Fable 5.2 wins on long, open-ended technical work. Anthropic’s benchmark results show both 5.2 models ahead of Opus 5.5 in multidisciplinary reasoning, agentic coding, computer use, knowledge work, cybersecurity and agentic scientific research.
The clearest head-to-head example is a math project. A team of 1,000 Fable 5.2 agents turned the proof of Fermat’s Last Theorem into a form a computer can check line by line, and finished in 30 hours. Using the same setup, Opus 5.5 got through 26% of that work in 18 hours. Anthropic’s first attempt at the same job, with an unreleased research model, took 11 days.
Anthropic’s other claims for Fable 5.2 are against its own predecessor rather than Opus:
- Coding: 49.1% on the FrontierCode 2.0 benchmark, up from 32.4% for Fable 5.1.
- Science tasks: 74.6%, up from 52.6%.
- Robot control: 64.9% on the RoboDojo test, more than double the 27.6% that Fable 5.1 managed.
- Cyber operations: 76.3% of challenges completed on Irregular’s CyScenarioBench, versus 61.7% for Fable 5.1 and 61% for OpenAI’s GPT-6 Cyber.
Anthropic also says agents running an early build of Fable 5.2 moved a key production service from Python to Rust, and the rewritten service now starts about 26 times faster. One engineer had the model coordinate more than 1,000 agents for eight days to build an operating system that boots on a laptop. The company adds that Fable 5.2 solved two open problems in black hole physics and designed three working electronic gadgets from a single paragraph of instructions.
Speed improved too. Anthropic says the 5.2 models produce answers up to 30% faster than the 5.1 versions, and that Fable 5.2 uses fewer tokens than Fable 5.1 on hard tasks at medium effort.