The 49.9% figure comes from a Reddit user called ploz, who analyzed roughly 63,600 Steam games released since the disclosure system began. It is a community study built on public store data, not a number from Valve.
The climb is steep. The share of new releases with a disclosure looked like this:
- All of 2024: 13.2%
- All of 2025: 24%
- 2026 through October: 40.1%
- October 2025 alone: 26.4%
- October 2026 alone: 49.9%
Before you assume half of Steam is now machine-made, look at what the labels cover. Among games that explained their AI use, artwork was by far the most common answer at 63%, followed by text and translations at 30%. Store-page and marketing assets came in at 26%, music at 21% and voices at 7%. Only 3% said their game generates content live during play. One game can tick several boxes.
The labels also cluster among small and prolific releases. This year, 47% of games with fewer than 10 reviews disclosed AI, against just 14% of games with at least 1,000 reviews. Studios shipping 10 or more games a year disclosed it on 68% of their titles, compared with 37% for one-game-a-year developers.
There may be a quality gap too. Among games with at least 50 reviews, titles with a disclosure averaged 77% positive reviews, while those without averaged 83%. That is a correlation, not proof that AI made the games worse.