The simulated Musk looks better than the real one, and that was deliberate. Gibney worked with a design firm on every detail: a stubbly two-day beard, a leather jacket and a gamer chair. He joked that Musk is the star of his movie, so the star should look good.
There was a serious reason too. Gibney said that making Musk look ugly would have dragged the film into the kind of low-grade AI imagery Musk’s fans have posted about the director. A respectful look, he argued, lets the film hold Musk to account without looking like a cheap shot.
One more design choice stands out. In real interviews, Gibney noticed, Musk rarely looks at the person asking questions. The avatar does the opposite and stares right down the lens at the viewer. Gibney said the effect is meant to feel both real and unreal at once, which fits the film’s wider mood.
The same idea runs through the rest of the movie. Almost every human interview was filmed in front of a green screen and later placed into backgrounds that the film reveals over time. The one exception was Musk’s father, Errol, who was filmed remotely at his home in South Africa.